Here is a list of all documented files with brief descriptions:
[detail level 12345]
| ► Component | |
| ► Animation | |
| AnimatorComponent.cpp | |
| AnimatorComponent.h | |
| JointComponent.cpp | |
| JointComponent.h | |
| CameraComponent.cpp | |
| CameraComponent.h | |
| CustomComponent.cpp | |
| CustomComponent.h | |
| DrawableSkinnedMeshComponent.cpp | |
| DrawableSkinnedMeshComponent.h | |
| DrawableStaticMeshComponent.cpp | |
| DrawableStaticMeshComponent.h | |
| LightComponent.cpp | |
| LightComponent.h | |
| RenderComponent.cpp | |
| RenderComponent.h | |
| SComponent.h | |
| SISComponent.h | |
| TransformComponent.cpp | |
| TransformComponent.h | |
| ► Manager | |
| ► Base | |
| CoreBase.h | |
| RenderCoreBase.h | |
| Scene.cpp | |
| Scene.h | |
| SContainerHash.h | |
| SContainerList.h | |
| SIContainer.h | |
| ► Render | |
| DeferredRenderGroup.cpp | |
| DeferredRenderGroup.h | |
| DepthOnlyRenderGroup.cpp | |
| DepthOnlyRenderGroup.h | |
| ForwardRenderGroup.cpp | |
| ForwardRenderGroup.h | |
| RenderContainer.cpp | |
| RenderContainer.h | |
| RenderMgr.cpp | |
| RenderMgr.h | |
| SdfRenderGroup.cpp | |
| SdfRenderGroup.h | |
| AssetMgr.cpp | |
| AssetMgr.h | |
| CameraMgr.cpp | |
| CameraMgr.h | |
| CoreBufferContainer.cpp | |
| CoreBufferContainer.h | |
| EngineCore.cpp | |
| EngineCore.h | |
| EngineCoreInstance.cpp | |
| EngineCoreInstance.h | |
| GameObjectContainer.cpp | |
| GameObjectContainer.h | |
| GameObjectMgr.cpp | |
| GameObjectMgr.h | |
| LightMgr.cpp | |
| LightMgr.h | |
| MainProc.cpp | |
| MainProc.h | |
| MemoryContainer.cpp | |
| MemoryContainer.h | |
| MemoryMgr.cpp | |
| MemoryMgr.h | |
| OGLMgr.cpp | |
| OGLMgr.h | |
| ReflectionMgr.cpp | |
| ReflectionMgr.h | |
| ResMgr.cpp | |
| ResMgr.h | |
| SceneMgr.cpp | |
| SceneMgr.h | |
| SCloneFactory.cpp | |
| SCloneFactory.h | |
| ScriptMgr.cpp | |
| ScriptMgr.h | |
| ► Object | |
| ► Base | |
| ReflectionObject.h | |
| ReflectionRef.h | |
| SGameObject.cpp | |
| SGameObject.h | |
| SGameObjectFromSPrefab.h | |
| SPrefab.cpp | |
| SPrefab.h | |
| SResource.cpp | |
| SResource.h | |
| SScene.cpp | |
| SScene.h | |
| SScriptObject.cpp | |
| SScriptObject.h | |
| ► Sample | |
| FirstDemoScene.cpp | |
| FirstDemoScene.h | |
| WebDemoScene.cpp | |
| WebDemoScene.h | |
| ► Util | |
| ► Animation | |
| Animation.cpp | |
| Animation.h | |
| AnimationUtil.h | |
| Joint.h | |
| Skeleton.cpp | |
| Skeleton.h | |
| ► Interface | |
| TransformInterface.h | |
| ► Loader | |
| ► 3DTEX | |
| VolumeTextureGenerator.cpp | |
| VolumeTextureGenerator.h | |
| ► DAE | |
| ► DAEUtil | |
| DAEConvertSGameObject.cpp | |
| DAEConvertSGameObject.h | |
| SkinningData.h | |
| Vertex.h | |
| VertexSkinData.h | |
| DAEAnimationLoader.cpp | |
| DAEAnimationLoader.h | |
| DAELoader.cpp | |
| DAELoader.h | |
| ► SCENE | |
| SSceneLoader.cpp | |
| SSceneLoader.h | |
| ► STB | |
| stb_image.h | |
| stb_image_write.h | |
| ► XML | |
| XML.cpp | |
| XML.h | |
| XMLParser.cpp | |
| XMLParser.h | |
| ► ZIP | |
| miniz.h | |
| zip.cpp | |
| zip.h | |
| ► Render | |
| CameraBase.h | |
| GLMeshID.h | |
| LightHelper.h | |
| MeshSurface.cpp | |
| MeshSurface.h | |
| RenderInterfaces.h | |
| SEnvironmentMgr.cpp | |
| SEnvironmentMgr.h | |
| SFrameBuffer.cpp | |
| SFrameBuffer.h | |
| SGBuffer.cpp | |
| SGBuffer.h | |
| ShaderUtil.cpp | |
| ShaderUtil.h | |
| SkyboxUtil.h | |
| SMaterial.cpp | |
| SMaterial.h | |
| SRenderGroup.cpp | |
| SRenderGroup.h | |
| SShaderGroup.cpp | |
| SShaderGroup.h | |
| STexture.cpp | |
| STexture.h | |
| AssetsDef.h | |
| CaptureDef.h | |
| ComponentDef.h | |
| GLProgramHandle.cpp | |
| GLProgramHandle.h | |
| Matrix.h | |
| MatrixDef.h | |
| MoreComponentFunc.cpp | |
| MoreComponentFunc.h | |
| MoreMath.h | |
| MoreString.h | |
| Quaternion.h | |
| ResourceDef.h | |
| SafeLog.cpp | |
| SafeLog.h | |
| ScriptDef.h | |
| Settings.cpp | |
| Settings.h | |
| STypeDef.h | |
| VariableBinder.h | |
| Vector.h | |
| MacroDef.h | |
| OGLDef.h | |
| PlatformDef.h | |
| SObject.cpp | |
| SObject.h | |