16 void setupEGLGraphics();
18 void Render()
const override;
20 void ResizeWindow(GLuint width, GLuint height);
21 void releaseBuffers();
24 void setProjectionRatio(
int width,
int height);
27 GLfloat m_projectionRatio;
28 GLuint m_depthRenderbuffer = 0;
29 GLuint m_colorRenderbuffer = 0;
30 GLuint m_framebuffer = 0;