Loading...
Searching...
No Matches
2#include "../MemoryMgr.h"
3#include "../SceneMgr.h"
4#include "../EngineCore.h"
9 SetUndestroyable(
true);
13Scene::~Scene() =
default;
16void Scene::Exterminate() {
21void Scene::SetScene(
Scene* scene) {
22 CORE->GetCore(
SceneMgr)->SetScene(scene);