CSEngine
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STypeDef.h
1//
2// Created by ounols on 21. 2. 12..
3//
4
5#pragma once
6
7#include "../OGLDef.h"
8
9namespace CSE {
10 enum SType {
11 UNKNOWN,
12 STRING,
13 BOOL = GL_BOOL,
14 FLOAT = GL_FLOAT,
15 INT = GL_INT,
16
17 VEC2 = GL_FLOAT_VEC2,
18 VEC3 = GL_FLOAT_VEC3,
19 VEC4 = GL_FLOAT_VEC4,
20 MAT2 = GL_FLOAT_MAT2,
21 MAT3 = GL_FLOAT_MAT3,
22 MAT4 = GL_FLOAT_MAT4,
23
24 QUATERNION,
25 RESOURCE,
26 TEXTURE,
27 MATERIAL,
28
29 COMPONENT,
30 GAME_OBJECT,
31 };
32}
33
34