CSEngine
|
Public Member Functions | |
COMPONENT_DEFINE_CONSTRUCTOR (RenderComponent) | |
void | Exterminate () override |
void | Init () override |
void | Tick (float elapsedTime) override |
SComponent * | Clone (SGameObject *object) override |
void | SetMatrix (const CameraMatrixStruct &cameraMatrixStruct, const GLProgramHandle *handle) override |
void | Render (const GLProgramHandle *handle) const override |
void | SetIsEnable (bool is_enable) override |
SMaterial * | GetMaterial () const override |
void | SetMaterial (SMaterial *material) |
void | SetValue (std::string name_str, Arguments value) override |
std::string | PrintValue () const override |
Public Member Functions inherited from CSE::SComponent | |
SComponent (std::string classType, SGameObject *gameObject) | |
SComponent (const SComponent &src) | |
void | Start () override |
virtual void | CopyReference (SComponent *src, std::map< SGameObject *, SGameObject * > lists_obj, std::map< SComponent *, SComponent * > lists_comp) |
virtual auto | GetComponent () -> SObject * |
void | SetValue (std::string name_str, Arguments value) override |
std::string | PrintValue () const override |
void | SetGameObject (SGameObject *object) |
virtual SGameObject * | GetGameObject () const |
virtual bool | GetIsEnable () const |
std::string | GetClassType () const |
void | SetClassType (std::string type) |
Public Member Functions inherited from CSE::SObject | |
SObject (bool isRegister) | |
virtual void | SetUndestroyable (bool enable) |
virtual void | Destroy () |
virtual void | __FORCE_DESTROY__ () |
virtual std::string | GenerateMeta () |
std::string | GetHash () const |
virtual void | SetHash (std::string &hash) |
Public Member Functions inherited from CSE::SISComponent | |
SISComponent (const SISComponent &src)=default | |
Public Member Functions inherited from CSE::SIRender | |
SMaterial * | GetMaterialReference () const |
Additional Inherited Members | |
Public Attributes inherited from CSE::SIRender | |
bool | isRenderActive = false |
Protected Types inherited from CSE::VariableBinder | |
typedef std::vector< std::string > | Arguments |
Protected Attributes inherited from CSE::SComponent | |
SGameObject * | gameObject = nullptr |
bool | isEnable = true |
std::string | m_classType |
Protected Attributes inherited from CSE::SObject | |
std::string | m_hash |
Protected Attributes inherited from CSE::SIRender | |
SMaterial * | material = nullptr |
Definition at line 15 of file RenderComponent.h.
|
overridevirtual |
Reimplemented from CSE::SComponent.
Definition at line 82 of file RenderComponent.cpp.
|
overridevirtual |
Implements CSE::SObject.
Definition at line 20 of file RenderComponent.cpp.
|
overridevirtual |
Implements CSE::SIRender.
Definition at line 97 of file RenderComponent.cpp.
|
overridevirtual |
Implements CSE::SISComponent.
Definition at line 32 of file RenderComponent.cpp.
|
overridevirtual |
Implements CSE::VariableBinder.
Definition at line 124 of file RenderComponent.cpp.
|
overridevirtual |
Implements CSE::SIRender.
Definition at line 68 of file RenderComponent.cpp.
|
overridevirtual |
Reimplemented from CSE::SComponent.
Definition at line 76 of file RenderComponent.cpp.
void RenderComponent::SetMaterial | ( | SMaterial * | material | ) |
Definition at line 101 of file RenderComponent.cpp.
|
overridevirtual |
Implements CSE::SIRender.
Definition at line 62 of file RenderComponent.cpp.
|
overridevirtual |
Implements CSE::VariableBinder.
Definition at line 118 of file RenderComponent.cpp.
|
overridevirtual |
Implements CSE::SISComponent.
Definition at line 51 of file RenderComponent.cpp.