CSEngine
Loading...
Searching...
No Matches
CSE::RenderComponent Member List

This is the complete list of members for CSE::RenderComponent, including all inherited members.

__FORCE_DESTROY__() (defined in CSE::SObject)CSE::SObjectvirtual
Arguments typedef (defined in CSE::VariableBinder)CSE::VariableBinderprotected
Clone(SGameObject *object) override (defined in CSE::RenderComponent)CSE::RenderComponentvirtual
COMPONENT_DEFINE_CONSTRUCTOR(RenderComponent) (defined in CSE::RenderComponent)CSE::RenderComponent
CopyReference(SComponent *src, std::map< SGameObject *, SGameObject * > lists_obj, std::map< SComponent *, SComponent * > lists_comp) (defined in CSE::SComponent)CSE::SComponentinlinevirtual
Destroy() (defined in CSE::SObject)CSE::SObjectvirtual
Exterminate() override (defined in CSE::RenderComponent)CSE::RenderComponentvirtual
gameObject (defined in CSE::SComponent)CSE::SComponentprotected
GenerateMeta() (defined in CSE::SObject)CSE::SObjectvirtual
GetClassType() const (defined in CSE::SComponent)CSE::SComponentinline
GetComponent() -> SObject * (defined in CSE::SComponent)CSE::SComponentinlinevirtual
GetGameObject() const (defined in CSE::SComponent)CSE::SComponentinlinevirtual
GetHash() const (defined in CSE::SObject)CSE::SObjectinline
GetIsEnable() const (defined in CSE::SComponent)CSE::SComponentinlinevirtual
GetMaterial() const override (defined in CSE::RenderComponent)CSE::RenderComponentvirtual
GetMaterialReference() const (defined in CSE::SIRender)CSE::SIRenderinline
Init() override (defined in CSE::RenderComponent)CSE::RenderComponentvirtual
isEnable (defined in CSE::SComponent)CSE::SComponentprotected
isRenderActive (defined in CSE::SIRender)CSE::SIRender
m_classType (defined in CSE::SComponent)CSE::SComponentprotected
m_hash (defined in CSE::SObject)CSE::SObjectprotected
material (defined in CSE::SIRender)CSE::SIRenderprotected
PrintValue() const override (defined in CSE::RenderComponent)CSE::RenderComponentvirtual
Render(const GLProgramHandle *handle) const override (defined in CSE::RenderComponent)CSE::RenderComponentvirtual
SComponent(std::string classType, SGameObject *gameObject) (defined in CSE::SComponent)CSE::SComponentinlineexplicit
SComponent(const SComponent &src) (defined in CSE::SComponent)CSE::SComponentinline
SetClassType(std::string type) (defined in CSE::SComponent)CSE::SComponentinline
SetGameObject(SGameObject *object) (defined in CSE::SComponent)CSE::SComponentinline
SetHash(std::string &hash) (defined in CSE::SObject)CSE::SObjectvirtual
SetIsEnable(bool is_enable) override (defined in CSE::RenderComponent)CSE::RenderComponentvirtual
SetMaterial(SMaterial *material) (defined in CSE::RenderComponent)CSE::RenderComponent
SetMatrix(const CameraMatrixStruct &cameraMatrixStruct, const GLProgramHandle *handle) override (defined in CSE::RenderComponent)CSE::RenderComponentvirtual
SetUndestroyable(bool enable) (defined in CSE::SObject)CSE::SObjectvirtual
SetValue(std::string name_str, Arguments value) override (defined in CSE::RenderComponent)CSE::RenderComponentvirtual
SIRender()=default (defined in CSE::SIRender)CSE::SIRender
SISComponent()=default (defined in CSE::SISComponent)CSE::SISComponent
SISComponent(const SISComponent &src)=default (defined in CSE::SISComponent)CSE::SISComponent
SObject() (defined in CSE::SObject)CSE::SObject
SObject(bool isRegister) (defined in CSE::SObject)CSE::SObjectexplicit
Start() override (defined in CSE::SComponent)CSE::SComponentinlinevirtual
Tick(float elapsedTime) override (defined in CSE::RenderComponent)CSE::RenderComponentvirtual
VariableBinder()=default (defined in CSE::VariableBinder)CSE::VariableBinderprotected
~RenderComponent() override (defined in CSE::RenderComponent)CSE::RenderComponent
~SComponent() override=default (defined in CSE::SComponent)CSE::SComponent
~SIRender()=default (defined in CSE::SIRender)CSE::SIRendervirtual
~SISComponent()=default (defined in CSE::SISComponent)CSE::SISComponentvirtual
~SObject() (defined in CSE::SObject)CSE::SObjectvirtual
~VariableBinder()=default (defined in CSE::VariableBinder)CSE::VariableBinderprotectedvirtual