Definition at line 8 of file CameraComponent.h.
◆ CameraMatrixStruct()
CSE::CameraMatrixStruct::CameraMatrixStruct |
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const mat4 & |
camera, |
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const mat4 & |
projection, |
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const vec3 & |
cameraPosition, |
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bool |
isCube = false |
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inline |
Definition at line 14 of file CameraComponent.h.
15 : camera(camera), projection(projection), cameraPosition(cameraPosition), isCube(isCube) {}
◆ camera
mat4 CSE::CameraMatrixStruct::camera |
◆ cameraPosition
vec3 CSE::CameraMatrixStruct::cameraPosition |
◆ isCube
bool CSE::CameraMatrixStruct::isCube |
◆ projection
mat4 CSE::CameraMatrixStruct::projection |
The documentation for this struct was generated from the following file: