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virtual void | SetValue (std::string name_str, Arguments value)=0 |
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virtual std::string | PrintValue () const =0 |
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Definition at line 12 of file VariableBinder.h.
◆ Arguments
std::vector<std::string> CSE::VariableBinder::Arguments |
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protected |
◆ SetValue()
virtual void CSE::VariableBinder::SetValue |
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std::string | name_str, |
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Arguments | value ) |
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pure virtual |
Used to get serialized values. All classes that inherit from VariableBinder will unconditionally call this function first during initialization.
- Parameters
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name_str | Name of values |
value | Serialized values |
Implemented in CSE::Animation, CSE::AnimatorComponent, CSE::CameraComponent, CSE::CustomComponent, CSE::GLProgramHandle, CSE::JointComponent, CSE::LightComponent, CSE::MeshSurface, CSE::RenderComponent, CSE::SComponent, CSE::SFrameBuffer, CSE::Skeleton, CSE::SMaterial, CSE::SPrefab, CSE::SScriptObject, CSE::SShaderGroup, CSE::STexture, and CSE::TransformComponent.
The documentation for this class was generated from the following file: