|  | 
|  | DECLARE_SINGLETON (EngineCore) | 
|  | 
|  | GET_CORE_FUNCTION (ResMgr, m_resMgr) | 
|  | 
|  | GET_CORE_FUNCTION (GameObjectMgr, m_gameObjectMgr) | 
|  | 
|  | GET_CORE_FUNCTION (RenderMgr, m_renderMgr) | 
|  | 
|  | GET_CORE_FUNCTION (CameraMgr, m_cameraMgr) | 
|  | 
|  | GET_CORE_FUNCTION (LightMgr, m_lightMgr) | 
|  | 
|  | GET_CORE_FUNCTION (SceneMgr, m_sceneMgr) | 
|  | 
|  | GET_CORE_FUNCTION (MemoryMgr, m_memoryMgr) | 
|  | 
|  | GET_CORE_FUNCTION (ScriptMgr, m_scriptMgr) | 
|  | 
|  | GET_CORE_FUNCTION (ReflectionMgr, m_reflectionMgr) | 
|  | 
| void | Init (unsigned int width, unsigned int height) | 
|  | 
| void | Update (float elapsedTime) | 
|  | 
| void | LateUpdate (float elapsedTime) | 
|  | 
| void | Render () const | 
|  | 
| void | Exterminate () | 
|  | 
| void | ExterminateWithoutReflectionDefine () | 
|  | 
| void | ResizeWindow (unsigned int width, unsigned int height) | 
|  | 
| void | SetDeviceBuffer (unsigned int id) | 
|  | 
| virtual void | GenerateCores () | 
|  | 
| bool | IsReady () const | 
|  | 
Definition at line 15 of file EngineCore.h.