CSEngine
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Public Attributes | |
GLint | ViewMatrix = HANDLE_NULL |
GLint | ModelMatrix = HANDLE_NULL |
GLint | ProjectionMatrix = HANDLE_NULL |
GLint | ViewInvMatrix = HANDLE_NULL |
GLint | ProjectionInvMatrix = HANDLE_NULL |
GLint | CameraPosition = HANDLE_NULL |
GLint | LightPosition = HANDLE_NULL |
GLint | LightType = HANDLE_NULL |
GLint | LightRadius = HANDLE_NULL |
GLint | LightColor = HANDLE_NULL |
GLint | LightShadowMap = HANDLE_NULL |
GLint | LightMatrix = HANDLE_NULL |
GLint | LightShadowMode = HANDLE_NULL |
GLint | LightSize = HANDLE_NULL |
GLint | LightIrradiance = HANDLE_NULL |
GLint | LightPrefilter = HANDLE_NULL |
GLint | LightBrdfLut = HANDLE_NULL |
GLint | JointMatrix = HANDLE_NULL |
GLint | SkinningMode = HANDLE_NULL |
GLint | SourceBuffer = HANDLE_NULL |
GLint | SourceBufferSize = HANDLE_NULL |
Definition at line 13 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::CameraPosition = HANDLE_NULL |
Definition at line 19 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::JointMatrix = HANDLE_NULL |
Definition at line 33 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightBrdfLut = HANDLE_NULL |
Definition at line 31 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightColor = HANDLE_NULL |
Definition at line 24 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightIrradiance = HANDLE_NULL |
Definition at line 29 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightMatrix = HANDLE_NULL |
Definition at line 26 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightPosition = HANDLE_NULL |
Definition at line 21 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightPrefilter = HANDLE_NULL |
Definition at line 30 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightRadius = HANDLE_NULL |
Definition at line 23 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightShadowMap = HANDLE_NULL |
Definition at line 25 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightShadowMode = HANDLE_NULL |
Definition at line 27 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightSize = HANDLE_NULL |
Definition at line 28 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::LightType = HANDLE_NULL |
Definition at line 22 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::ModelMatrix = HANDLE_NULL |
Definition at line 15 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::ProjectionInvMatrix = HANDLE_NULL |
Definition at line 18 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::ProjectionMatrix = HANDLE_NULL |
Definition at line 16 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::SkinningMode = HANDLE_NULL |
Definition at line 34 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::SourceBuffer = HANDLE_NULL |
Definition at line 36 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::SourceBufferSize = HANDLE_NULL |
Definition at line 37 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::ViewInvMatrix = HANDLE_NULL |
Definition at line 17 of file GLProgramHandle.h.
GLint CSE::GLUniformHandles::ViewMatrix = HANDLE_NULL |
Definition at line 14 of file GLProgramHandle.h.