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CSE::GLProgramHandle Member List

This is the complete list of members for CSE::GLProgramHandle, including all inherited members.

Arguments typedef (defined in CSE::VariableBinder)CSE::VariableBinderprotected
AttributeLocation(const char *location) const (defined in CSE::GLProgramHandle)CSE::GLProgramHandleinline
Attributes (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
AttributesList (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
Create(const std::string &name) (defined in CSE::SResource)CSE::SResourceinlinestatic
Create(const std::string &name, const std::string &classType) (defined in CSE::SResource)CSE::SResourcestatic
Create(const AssetMgr::AssetReference *asset) (defined in CSE::SResource)CSE::SResourceinlinestatic
Create(const AssetMgr::AssetReference *asset, const std::string &classType) (defined in CSE::SResource)CSE::SResourcestatic
CullFace (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
Destroy() (defined in CSE::SObject)CSE::SObjectvirtual
Exterminate() override (defined in CSE::GLProgramHandle)CSE::GLProgramHandlevirtual
Get(std::string name) (defined in CSE::SResource)CSE::SResourceinlinestatic
Get(std::string &name) (defined in CSE::SResource)CSE::SResourcestatic
GetAbsoluteID() const (defined in CSE::SResource)CSE::SResourceinline
GetAssetReference(std::string hash="") const (defined in CSE::SResource)CSE::SResource
GetAttributesList() const (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
GetClassType() const (defined in CSE::ReflectionObject)CSE::ReflectionObjectinline
GetHash() const (defined in CSE::SObject)CSE::SObjectinline
GetName() const (defined in CSE::SResource)CSE::SResourceinline
GetUniformsList() const (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
GLElementList typedef (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
Init(const AssetMgr::AssetReference *asset) override (defined in CSE::GLProgramHandle)CSE::GLProgramHandleprotectedvirtual
IsSameClass(const char *classType) const (defined in CSE::ReflectionObject)CSE::ReflectionObjectinline
LinkResource(AssetMgr::AssetReference *asset) (defined in CSE::SResource)CSE::SResourceinline
LinkResource(std::string name) (defined in CSE::SResource)CSE::SResourceinline
m_class (defined in CSE::ReflectionObject)CSE::ReflectionObjectprotected
m_hash (defined in CSE::SObject)CSE::SObjectprotected
NewObject(const std::string &name) (defined in CSE::ReflectionObject)CSE::ReflectionObjectinlinestatic
PrintValue() const override (defined in CSE::GLProgramHandle)CSE::GLProgramHandlevirtual
Program (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
ReflectionObject()=default (defined in CSE::ReflectionObject)CSE::ReflectionObject
ReflectionObject(std::string type) (defined in CSE::ReflectionObject)CSE::ReflectionObjectinlineexplicit
RESOURCE_DEFINE_CONSTRUCTOR(GLProgramHandle) (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
SaveShader(const std::string &path) (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
SetAbsoluteID(std::string id) (defined in CSE::SResource)CSE::SResource
SetAttributesList(std::map< std::string, std::string > &vert, std::map< std::string, std::string > &frag) (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
SetAttribVec3(const std::string &location, vec3 &value) (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
SetAttribVec4(const std::string &location, vec4 &value) (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
SetClassType(std::string type) (defined in CSE::ReflectionObject)CSE::ReflectionObjectinline
SetHash(std::string &hash) override (defined in CSE::SResource)CSE::SResourcevirtual
SetName(std::string name) (defined in CSE::SResource)CSE::SResource
SetProgram(GLuint program) (defined in CSE::GLProgramHandle)CSE::GLProgramHandleinline
SetUndestroyable(bool enable) (defined in CSE::SObject)CSE::SObjectvirtual
SetUniformFloat(const std::string &location, float value) (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
SetUniformInt(const std::string &location, int value) (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
SetUniformMat3(const std::string &location, mat3 &value) (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
SetUniformMat4(const std::string &location, mat4 &value) (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
SetUniformsList(std::map< std::string, std::string > &vert, std::map< std::string, std::string > &frag) (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
SetValue(std::string name_str, Arguments value) overrideCSE::GLProgramHandlevirtual
SObject() (defined in CSE::SObject)CSE::SObject
SObject(bool isRegister) (defined in CSE::SObject)CSE::SObjectexplicit
SResource(std::string classType) (defined in CSE::SResource)CSE::SResourceexplicit
SResource(const SResource *resource, bool isRegister) (defined in CSE::SResource)CSE::SResource
UniformLocation(const char *location) const (defined in CSE::GLProgramHandle)CSE::GLProgramHandleinline
Uniforms (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
UniformsList (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
VariableBinder()=default (defined in CSE::VariableBinder)CSE::VariableBinderprotected
~GLProgramHandle() override (defined in CSE::GLProgramHandle)CSE::GLProgramHandle
~ReflectionObject()=default (defined in CSE::ReflectionObject)CSE::ReflectionObjectvirtual
~SObject() (defined in CSE::SObject)CSE::SObjectvirtual
~SResource() override (defined in CSE::SResource)CSE::SResource
~VariableBinder()=default (defined in CSE::VariableBinder)CSE::VariableBinderprotectedvirtual