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CSEngine
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This is the complete list of members for CSE::GLProgramHandle, including all inherited members.
| Arguments typedef (defined in CSE::VariableBinder) | CSE::VariableBinder | protected |
| AttributeLocation(const char *location) const (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | inline |
| Attributes (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| AttributesList (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| Create(const std::string &name) (defined in CSE::SResource) | CSE::SResource | inlinestatic |
| Create(const std::string &name, const std::string &classType) (defined in CSE::SResource) | CSE::SResource | static |
| Create(const AssetMgr::AssetReference *asset) (defined in CSE::SResource) | CSE::SResource | inlinestatic |
| Create(const AssetMgr::AssetReference *asset, const std::string &classType) (defined in CSE::SResource) | CSE::SResource | static |
| CullFace (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| Destroy() (defined in CSE::SObject) | CSE::SObject | virtual |
| Exterminate() override (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | virtual |
| Get(std::string name) (defined in CSE::SResource) | CSE::SResource | inlinestatic |
| Get(std::string &name) (defined in CSE::SResource) | CSE::SResource | static |
| GetAbsoluteID() const (defined in CSE::SResource) | CSE::SResource | inline |
| GetAssetReference(std::string hash="") const (defined in CSE::SResource) | CSE::SResource | |
| GetAttributesList() const (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| GetClassType() const (defined in CSE::ReflectionObject) | CSE::ReflectionObject | inline |
| GetHash() const (defined in CSE::SObject) | CSE::SObject | inline |
| GetName() const (defined in CSE::SResource) | CSE::SResource | inline |
| GetUniformsList() const (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| GLElementList typedef (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| Init(const AssetMgr::AssetReference *asset) override (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | protectedvirtual |
| IsSameClass(const char *classType) const (defined in CSE::ReflectionObject) | CSE::ReflectionObject | inline |
| LinkResource(AssetMgr::AssetReference *asset) (defined in CSE::SResource) | CSE::SResource | inline |
| LinkResource(std::string name) (defined in CSE::SResource) | CSE::SResource | inline |
| m_class (defined in CSE::ReflectionObject) | CSE::ReflectionObject | protected |
| m_hash (defined in CSE::SObject) | CSE::SObject | protected |
| NewObject(const std::string &name) (defined in CSE::ReflectionObject) | CSE::ReflectionObject | inlinestatic |
| PrintValue() const override (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | virtual |
| Program (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| ReflectionObject()=default (defined in CSE::ReflectionObject) | CSE::ReflectionObject | |
| ReflectionObject(std::string type) (defined in CSE::ReflectionObject) | CSE::ReflectionObject | inlineexplicit |
| RESOURCE_DEFINE_CONSTRUCTOR(GLProgramHandle) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| SaveShader(const std::string &path) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| SetAbsoluteID(std::string id) (defined in CSE::SResource) | CSE::SResource | |
| SetAttributesList(std::map< std::string, std::string > &vert, std::map< std::string, std::string > &frag) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| SetAttribVec3(const std::string &location, vec3 &value) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| SetAttribVec4(const std::string &location, vec4 &value) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| SetClassType(std::string type) (defined in CSE::ReflectionObject) | CSE::ReflectionObject | inline |
| SetHash(std::string &hash) override (defined in CSE::SResource) | CSE::SResource | virtual |
| SetName(std::string name) (defined in CSE::SResource) | CSE::SResource | |
| SetProgram(GLuint program) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | inline |
| SetUndestroyable(bool enable) (defined in CSE::SObject) | CSE::SObject | virtual |
| SetUniformFloat(const std::string &location, float value) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| SetUniformInt(const std::string &location, int value) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| SetUniformMat3(const std::string &location, mat3 &value) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| SetUniformMat4(const std::string &location, mat4 &value) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| SetUniformsList(std::map< std::string, std::string > &vert, std::map< std::string, std::string > &frag) (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| SetValue(std::string name_str, Arguments value) override | CSE::GLProgramHandle | virtual |
| SObject() (defined in CSE::SObject) | CSE::SObject | |
| SObject(bool isRegister) (defined in CSE::SObject) | CSE::SObject | explicit |
| SResource(std::string classType) (defined in CSE::SResource) | CSE::SResource | explicit |
| SResource(const SResource *resource, bool isRegister) (defined in CSE::SResource) | CSE::SResource | |
| UniformLocation(const char *location) const (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | inline |
| Uniforms (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| UniformsList (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| VariableBinder()=default (defined in CSE::VariableBinder) | CSE::VariableBinder | protected |
| ~GLProgramHandle() override (defined in CSE::GLProgramHandle) | CSE::GLProgramHandle | |
| ~ReflectionObject()=default (defined in CSE::ReflectionObject) | CSE::ReflectionObject | virtual |
| ~SObject() (defined in CSE::SObject) | CSE::SObject | virtual |
| ~SResource() override (defined in CSE::SResource) | CSE::SResource | |
| ~VariableBinder()=default (defined in CSE::VariableBinder) | CSE::VariableBinder | protectedvirtual |