CSEngine
Loading...
Searching...
No Matches
CSE::CameraComponent Member List

This is the complete list of members for CSE::CameraComponent, including all inherited members.

__FORCE_DESTROY__() (defined in CSE::SObject)CSE::SObjectvirtual
Arguments typedef (defined in CSE::VariableBinder)CSE::VariableBinderprotected
BackgroundType enum name (defined in CSE::CameraBase)CSE::CameraBase
CameraBase()=default (defined in CSE::CameraBase)CSE::CameraBase
CAMERATYPE enum name (defined in CSE::CameraComponent)CSE::CameraComponent
Clone(SGameObject *object) override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
COMPONENT_DEFINE_CONSTRUCTOR(CameraComponent) (defined in CSE::CameraComponent)CSE::CameraComponent
CopyReference(SComponent *src, std::map< SGameObject *, SGameObject * > lists_obj, std::map< SComponent *, SComponent * > lists_comp) override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
CUBE enum value (defined in CSE::CameraComponent)CSE::CameraComponent
Destroy() (defined in CSE::SObject)CSE::SObjectvirtual
Exterminate() override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
gameObject (defined in CSE::SComponent)CSE::SComponentprotected
GenerateMeta() (defined in CSE::SObject)CSE::SObjectvirtual
GetBackgroundType() override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
GetCameraMatrix() const (defined in CSE::CameraComponent)CSE::CameraComponent
GetCameraMatrixStruct() const override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
GetCameraPosition() const (defined in CSE::CameraComponent)CSE::CameraComponent
GetClassType() const (defined in CSE::SComponent)CSE::SComponentinline
GetComponent() -> SObject * (defined in CSE::SComponent)CSE::SComponentinlinevirtual
GetFrameBuffer() const override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
GetGameObject() const (defined in CSE::SComponent)CSE::SComponentinlinevirtual
GetHash() const (defined in CSE::SObject)CSE::SObjectinline
GetIsEnable() const (defined in CSE::SComponent)CSE::SComponentinlinevirtual
GetProjectionMatrix() const (defined in CSE::CameraComponent)CSE::CameraComponentinline
Init() override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
isEnable (defined in CSE::SComponent)CSE::SComponentprotected
m_classType (defined in CSE::SComponent)CSE::SComponentprotected
m_hash (defined in CSE::SObject)CSE::SObjectprotected
NONE enum value (defined in CSE::CameraBase)CSE::CameraBase
ORTHO enum value (defined in CSE::CameraComponent)CSE::CameraComponent
PERSPECTIVE enum value (defined in CSE::CameraComponent)CSE::CameraComponent
PrintValue() const override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
RenderBackground() const override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
SComponent(std::string classType, SGameObject *gameObject) (defined in CSE::SComponent)CSE::SComponentinlineexplicit
SComponent(const SComponent &src) (defined in CSE::SComponent)CSE::SComponentinline
SetBackgroundColor(vec3 &&color) (defined in CSE::CameraComponent)CSE::CameraComponent
SetBackgroundSkybox(STexture *skyboxTexture=nullptr) (defined in CSE::CameraComponent)CSE::CameraComponent
SetBackgroundType(BackgroundType type) (defined in CSE::CameraComponent)CSE::CameraComponent
SetCameraType(CAMERATYPE type) (defined in CSE::CameraComponent)CSE::CameraComponent
SetClassType(std::string type) (defined in CSE::SComponent)CSE::SComponentinline
SetCubeCamera() (defined in CSE::CameraComponent)CSE::CameraComponent
SetFrameBuffer(SFrameBuffer *frameBuffer) (defined in CSE::CameraComponent)CSE::CameraComponent
SetGameObject(SGameObject *object) (defined in CSE::SComponent)CSE::SComponentinline
SetHash(std::string &hash) (defined in CSE::SObject)CSE::SObjectvirtual
SetIsEnable(bool is_enable) (defined in CSE::SComponent)CSE::SComponentinlinevirtual
SetOrtho(float left, float right, float top, float bottom) (defined in CSE::CameraComponent)CSE::CameraComponent
SetPerspective(float fov, float near, float far) (defined in CSE::CameraComponent)CSE::CameraComponent
SetPerspectiveFov(float fov) (defined in CSE::CameraComponent)CSE::CameraComponent
SetProjectionMatrix() const (defined in CSE::CameraComponent)CSE::CameraComponent
SetTarget(SGameObject *gameObject) (defined in CSE::CameraComponent)CSE::CameraComponent
SetTargetVector(const vec3 &target) (defined in CSE::CameraComponent)CSE::CameraComponent
SetUndestroyable(bool enable) (defined in CSE::SObject)CSE::SObjectvirtual
SetUp(const vec3 &up) (defined in CSE::CameraComponent)CSE::CameraComponent
SetValue(std::string name_str, Arguments value) override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
SetZDepthRange(float near, float far) (defined in CSE::CameraComponent)CSE::CameraComponent
SISComponent()=default (defined in CSE::SISComponent)CSE::SISComponent
SISComponent(const SISComponent &src)=default (defined in CSE::SISComponent)CSE::SISComponent
SKYBOX enum value (defined in CSE::CameraBase)CSE::CameraBase
SObject() (defined in CSE::SObject)CSE::SObject
SObject(bool isRegister) (defined in CSE::SObject)CSE::SObjectexplicit
SOLID enum value (defined in CSE::CameraBase)CSE::CameraBase
Start() override (defined in CSE::SComponent)CSE::SComponentinlinevirtual
Tick(float elapsedTime) override (defined in CSE::CameraComponent)CSE::CameraComponentvirtual
VariableBinder()=default (defined in CSE::VariableBinder)CSE::VariableBinderprotected
~CameraBase()=default (defined in CSE::CameraBase)CSE::CameraBasevirtual
~CameraComponent() override (defined in CSE::CameraComponent)CSE::CameraComponent
~SComponent() override=default (defined in CSE::SComponent)CSE::SComponent
~SISComponent()=default (defined in CSE::SISComponent)CSE::SISComponentvirtual
~SObject() (defined in CSE::SObject)CSE::SObjectvirtual
~VariableBinder()=default (defined in CSE::VariableBinder)CSE::VariableBinderprotectedvirtual