This is the complete list of members for CSE::LightMgr, including all inherited members.
AttachLightMapToShader(const GLProgramHandle *handle, int textureLayout) const | CSE::LightMgr | |
AttachLightToShader(const GLProgramHandle *handle) const | CSE::LightMgr | |
CoreBase()=default (defined in CSE::CoreBase) | CSE::CoreBase | |
Get(M index) const =0 (defined in CSE::SIContainer< S, T, M >) | CSE::SIContainer< S, T, M > | pure virtual |
GetID(T object) const =0 (defined in CSE::SIContainer< S, T, M >) | CSE::SIContainer< S, T, M > | pure virtual |
GetLightMapCount() const | CSE::LightMgr | inline |
GetShadowCount() const | CSE::LightMgr | inline |
Init() override | CSE::LightMgr | virtual |
LightMgr() | CSE::LightMgr | explicit |
RefreshShadowCount(int shadowCount=-1) const | CSE::LightMgr | |
Register(T object)=0 (defined in CSE::SIContainer< S, T, M >) | CSE::SIContainer< S, T, M > | pure virtual |
Remove(T object)=0 (defined in CSE::SIContainer< S, T, M >) | CSE::SIContainer< S, T, M > | pure virtual |
SHADOW_DISTANCE | CSE::LightMgr | static |
SHADOW_HEIGHT | CSE::LightMgr | |
SHADOW_WIDTH | CSE::LightMgr | |
SIContainer()=default (defined in CSE::SIContainer< S, T, M >) | CSE::SIContainer< S, T, M > | |
Update(float elapsedTime) (defined in CSE::CoreBase) | CSE::CoreBase | inlinevirtual |
~CoreBase()=default (defined in CSE::CoreBase) | CSE::CoreBase | virtual |
~LightMgr() override | CSE::LightMgr | |
~SIContainer()=default (defined in CSE::SIContainer< S, T, M >) | CSE::SIContainer< S, T, M > | virtual |