CSEngine
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This is the complete list of members for CSE::LightMgr, including all inherited members.
AttachLightMapToShader(const GLProgramHandle *handle, int textureLayout) const | CSE::LightMgr | |
AttachLightToShader(const GLProgramHandle *handle) const | CSE::LightMgr | |
CoreBase()=default (defined in CSE::CoreBase) | CSE::CoreBase | |
GetLightMapCount() const | CSE::LightMgr | inline |
GetShadowCount() const | CSE::LightMgr | inline |
Init() override | CSE::LightMgr | virtual |
LightMgr() | CSE::LightMgr | explicit |
RefreshShadowCount(int shadowCount=-1) const | CSE::LightMgr | |
SHADOW_DISTANCE | CSE::LightMgr | static |
SHADOW_HEIGHT | CSE::LightMgr | |
SHADOW_WIDTH | CSE::LightMgr | |
Update(float elapsedTime) (defined in CSE::CoreBase) | CSE::CoreBase | inlinevirtual |
~CoreBase()=default (defined in CSE::CoreBase) | CSE::CoreBase | virtual |
~LightMgr() override | CSE::LightMgr |