CSEngine
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This is the complete list of members for CSE::GameObjectMgr, including all inherited members.
AddDestroyObject(SGameObject *object) (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr | |
CoreBase()=default (defined in CSE::CoreBase) | CSE::CoreBase | |
DestroyQueuedObject() (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr | |
Find(const std::string &name) const (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr | |
FindByHash(const std::string &hash) const (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr | |
FindByID(const std::string &id) const (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr | |
FindComponentByHash(const std::string &hash) const (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr | |
FindComponentByID(const std::string &id) const (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr | |
GameObjectContainer() (defined in CSE::GameObjectContainer) | CSE::GameObjectContainer | protected |
GameObjectMgr() (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr | explicit |
Init() override (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr | virtual |
Update(float elapsedTime) override (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr | virtual |
~CoreBase()=default (defined in CSE::CoreBase) | CSE::CoreBase | virtual |
~GameObjectContainer() override (defined in CSE::GameObjectContainer) | CSE::GameObjectContainer | protected |
~GameObjectMgr() override (defined in CSE::GameObjectMgr) | CSE::GameObjectMgr |