CSEngine
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Skeleton.cpp
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#include "Skeleton.h"
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RESOURCE_CONSTRUCTOR(Skeleton), m_jointCount(0) {
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SetUndestroyable(
true
);
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}
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void
CSE::Skeleton::SetValue
(std::string name_str, CSE::VariableBinder::Arguments value) {
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}
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std::string CSE::Skeleton::PrintValue()
const
{
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return
{};
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}
CSE::Skeleton::SetValue
void SetValue(std::string name_str, Arguments value) override
Definition
Skeleton.cpp:7
Util
Animation
Skeleton.cpp
Generated on Wed Oct 8 2025 01:09:56 for CSEngine by
1.12.0